Workshops

Friday 1 July
Class 52.323

10.30 – 12.00
Class 52.323

Applies Design Thinking to develop Maker projects in the classroom.

Patricia Santos, member of the research group Interactive and Distributed Technologies for Education (TIDE- UPF), Barcelona.

Practice activity on a ‘fictional project’ to discover and test some of the D-TIPS Toolbox tools. This workshop will offer an introduction to Design Thinking, a vision of real projects designed by educators and an opportunity to advise on how to apply Design Thinking and reflect on Maker technologies in the classroom.

Will we make use of real cases such as, for example, technology can help us combat pollution at sea and at the environment? And we will explore the tools intended to support teachers.

Patricia Santos, researcher and project manager, has been the project coordinator like: “D-TYPES: Design Thinking in Primary Schools and Makers in the classrooms.

12.15 – 13.45
Class 52.323

Bird Watcher, watch and share the birds coming to your dining room.

Marc Pous, IoT Giant & developer advocate on balena.io.

In this workshop you will learn to build a digital bird eater using a Raspberry Pi and a camera. Raspberry Pi will run an automatic learning model with Edge Impulse with balenaOS.

With Edge computing, your device, inside the dining room, will be able to observe, detect any kind of bird, retrain the bird model on Edge Impulse and share the birds that reach your BirdWatcher via Telegram.

The purpose of the session will be to learn to build your own BirdWatcher in order to install it on your balcony, terrace or school in a simple way.

Marc has over 15 years of experience connecting things to the Internet, has made startups and communities.

15.30 – 17.00
Class 52.323

Advertising and Comic Translation Workshop.

Blanca Arias and Elisenda Bernal, Department of Translation and Language Sciences, Pompeu Fabra University (UPF).

A practical introduction of key aspects in the translation of publicity and comics, taking into account the main challenges of the two textual genres, such as language registration, recipient adequacy, intent and effect. The workshop’s working languages will be Catalan, Spanish and English.

Blanca Arias is professor Tenure-track and Elisenda Bernal is an aggregate teacher Serra Húnter, Department of Translation and Language Sciences, Pompeu Fabra University (UPF).

17.15 – 18.45
Class 52.323

Hackster.Io, connecting Developers.

Pep Lluis Bano, ambassador of Hackster.IO BCN.

What do you know about the world’s largest technical community?

Software and hardware developers work together in a true open source space.

Come to meet the largest creator platform at the hand of his ambassador in Spain. From automatic learning and advanced computing to IoT security and automation. Hackster is the leading place where tomorrow’s exploration begins today.

Pep Lluis Bano, anthropist leader of the Spanish comunitat.NET and MVP of MS OceanOfThings – technical leader, ambassador of Hackster.IO BCNNou MVP of reConnect.

Friday 1 July
Class 52.325

10.30 – 12.00
Class 52.325

Talk to the Hands and listen to the Eyes! Initiation to the Catalan Sign Language (LSC).

Gemma Barberà, professor and researcher, Santiago Frigola associate professor, Department of Translation and Language Sciences of the UPF.

Learn Catalan Sign Language (LSC) and you can sign with deaf people, but also listeners in everyday life situations where the voice does not arrive, such as the disco, the library or underwater.

The workshop’s objectives are to achieve the basic level of LSC and acquire the tools necessary to continue learning autonomously, as well as to know all those features that differentiate and share sign languages and oral languages.

Gemma Barberà coordinates the LSC-UPF Studies Center Actua. Santiago Frigola, from a four-generation family of deaf people where the Catalan Sign Language is his mother tongue.

12.15 – 13.45
Class 52.325

Express yourself with ART.

Víctor Casado, Nina Coll and Jose García, EduLab, CitiLab, Cornellà de Llobregat, (Barcelona).

The workshop aims to experiment with digital art through Snap! programming of a widget, magical pencil, created in Citilab. The artifact used in the workshop is a digital pencil capable of capturing textures and images with a small camera that incorporates, allowing them to be stamped on the computer screen.

Citilab is a citizen laboratory for social and digital innovation. It explores and disseminates the digital impact and is at the same time a centre for training, research and incubating enterprise and social initiatives. EduLab is the Citilab program that promotes innovation through project-based learning, the use of technological tools, and prototyping. It also supports the educational community in the field of programming and robotics, and participates in the development and application of free tools.

15.30 – 17.00
Class 52.325

Design of Product, give life to ideas through technology and art.

Juan Jose Ballesteros, electronic engineer and Joan Sunyol, product disc, Trebinella, Barcelona.

Enroll and participate in the journey from a desire to solve a problem to a sufficiently satisfactory physical resolution.

Three blocks: – Construction: Addressing the problem of making an object from the example of a bluetooth speaker designed to talk about “STEAM” in schools. – Alternates to the initial object: Tools, materials and skills. Physical and cultural needs. – Ideas: Design Thinking, how to do, tools to think and how to encourage young people.

Joan Sunyol, studied at the Art Center in California and has been a teacher in Elisava and Massana for many years. Juanjo Ballesteros, an electronic engineer, works for the aerospace industry as a test engineer.

17.15 – 18.45
Class 52.325

BLENDImaker, tools and strategies to co-design maker activities with your student.

Laia Albó, researcher of the TIDE research group of Pompeu Fabra University (UPF).

The #BLENDImaker workshop aims to bring hybrid learning and make educators closer from an inclusive perspective.

During the first part of the workshop it will be practiced with the BLENDI platform (https://ildeplus.upf.edu/BLENDI/), which facilitates the co-design of hybrid learning activities between teachers and students.

The second part of the workshop will prepare the process of co-designing a maker activity from makers shared on the Makers platform in the classrooms (https://ildeplus.upf.edu/makersalesaules/), in order to take ideas, build, learn and network.

Laia Albó, focuses his research on exploring technologies that use data analytics (provinces of student learning and the design of subjects by teachers) that help teachers make informed decisions in the process of designing (and redesigning) their teaching practices.

Friday 1 July
Class 52.327

10.30 – 12.00
Class 52.327

Closing of the DeviceLab 5G 2021-2022 session cycle in collaboration with MWC Barcelona. Create artificial intelligence from your phone.

Marc Pous, IoT Giant & developer advocate at balena.io.

In this workshop you will learn to schedule an artificial intelligence system from your mobile phone. We’ll use the Edge Impulse tool where you can build Machine Learning models that run on the Edge, for example, on online Things devices, or on mobile phones. We will explain how the 5G will be an accelerator of this kind of technology.

The purpose of the session will be not only to understand how artificial intelligence models work and that everyone can use them, but also to internalise that for a few years there have been a lot of everyday objects that no longer only do what we think it does, but can do much more thanks to artificial intelligence in the edge.

12.15 – 13.45
Class 52.327

Drons and Coding.

José Luis Touron, educator in science and technology, Virolai school, Barcelona.

Drones offer great educational potential for learning mathematics and programming, but also learn to work in a coordinated and collaborative manner to achieve a goal.

Proposing missions as challenges that drones must overcome, students explore concepts of navigation, spatial coordinates, speeds, accelerations, graphical representation and data visualization. The drone camera will also allow us to introduce artificial intelligence concepts and image processing.

José Luis Touron, is involved in the process of educational transformation that is being experienced in Catalonia. He has recently participated in the European projects DIYLab and Collaborative Design for Smart Pupils, which incorporate STEAM content with a cooperative working method.

15.30 – 17.00
Class 52.327

Mini Electronic Battery.

Gerard Puch Camacho, Eixos Creativa, Barcelona.

Children’s workshop from the age of six in which we build an electronic mini-battery using Scratch, Makey Makey and recycled materials (cartron, aluminium paper, etc.).

17.15 – 18.45
Class 52.327

Teaspils: Plants and Technology (for educators)

Davinia Hernández-Leo, head of the research group for Interactive and Distributed Technologies for Education (TIDE), Ariel Ortiz, PhD student and Paula Balcells, Master student (TIDE).

The TEASPILS (Teaching Environmental Awareness with Smart IoT Planters in Learning Spaces) project aims to increase environmental awareness while educating students through plant-based learning activities monitored by IoT smart seeding sensors.

The project promotes the objective of building a society with environmental awareness, including plant effects. In this workshop we will know the Teaspils technology and what activities related to the project have been carried out in primary and secondary school classes, and we will create new ones.

Davinia Hernández-Leo, is professor of Engineering and Information and Communication Technologies, Serra Húnter, ICREA Academica at Pompeu Fabra University (UPF). 

Saturday 2 July
Class 52.323

10.30 – 12.00
Class 52.323

Creating digital art based on genomic information.

Ferran Fabregas, computer scientist, programmer and bioinformation, Barcelona.

“The human genome is a set of giant DNA sequences, based on the combination of only four nucleotides (adenine, cytosine, guanine and thymine).

All information for every human being, which defines who you are and how you are, is stored and encoded in a surprisingly long sequence of combinations of these only 4 nucleotides.

Discovery how digital art creations can be programmed by implementing different procedural algorithms, using short fragments of real DNA sequences as input information and a touch of creativity.”

12.15 – 13.45
Class 52.323

What’s in a smartphone?: A basic problem.

Josep Ferràndiz, Ester Forné, Joan Guillén, Jordi Regalés and Fina Guitart, CESIRE, Department of Education of the Generalitat of Catalonia.

A proposal for learning based on situations, which are based on a problem relevant to the public because of its social and environmental implications.

The inside of a smartphone is investigated, its parts are related to its function and properties of materials and elements containing, simple experiments and challenges are performed in virtual environments (H5P) and virtual experimentation (Snap).

Out of stories of live stories, presented in an attractive comic format, issues of management and the environmental and social impact of so-called risk elements contained in smartphones are questioned, in order to generate proposals for improvements related to sustainable consumption, circular economy and ODS.

15.30 – 17.00
Class 52.323

Minimakers, cardboard robots for the STEAM education.

Alan Silva B, architect and designer, Barcelona.

The educational, social and ecological project with which it seeks to rethink the current processes of designing and manufacturing techno-educational toys, inviting the educating community and digital manufacturing spaces for their production and distribution within the territory.

Alan Silva B, a Chilean architect and designer based in Barcelona, founding partner of Márquez&Silva Arquitectes Associats (Chile), and of the non-profit entities Demolab Association and Makers Zone Association (Barcelona), is also creative director of the startups “Minimakers, cardboard robots for the STEAM education” and “Bricologic, handcrafted smart for living”.

17.15 – 18.45
Class 52.323

Mi primer robot.

José Rafael Cortés León, electronic engineer and entrepreneur.

Online education platform for learning robotics, programming and new technologies for children.

Rafael Cortés is an entrepreneur, electronic engineer, and CEO of “Mi primer robot”, Catalan startup that helps learn programming and robotics for children using video games and robots.

Saturday 2 July
Class 52.329

10.30 -12.00
Class 52.329

STEAMMakers

Toni Moreno, president of the Robolot Team and Jashandeep Association of Innova Didactic.

Workshop on projects with the ESP32_STEAMakers plate intended for practices of the new Secondary Education curriculum.

12.15 – 13.45
Class 52.329

Teaspils: Plants and Technology (for families and boys and girls from 8 to 12 years old).

Davinia Hernández-Leo, head of the research group for Interactive and Distributed Technologies for Education (TIDE) UPF, Ariel Ortiz, PhD student and Paula Balcells, master student (TIDE) UPF.

What do we know about plants? What technologies do we know? How can we connect plants with technology to contribute to environmental conservation?

In this workshop we will focus on the plants around us on our day-to-day, even in urban or inland areas, and we will know the Teaspils technology, which is intended to monitor the environmental conditions of our plants. We’ll design our sensors using paper prototypes, explore the application to understand the best environmental conditions for a plant and reflect on the importance of plants.

15.30 -17.00
Class 52.329

Design the Social Network of the Future.

Emily Theophilou, Roberto Sánchez Reina, group TIDE, UPF.

Social networks have become an important part of our lives. Younger people spend much of their time creating, sharing and socializing with content on popular platforms. Although social networks are very common spaces they are not always safe spaces. Many people can be victims of risks and dangers without taking this into account.

In this workshop, we will review research on the risks of social networks and think and design a tool for a “social network”: an interactive platform (APP) that can help generations understand the risks and threats of social networks; a safe and responsible way of navigating.

17.15 – 18.45
Class 52.329

COSPLAY Help BCN Workshop.

Anam Stubbington, creative educator.

Enroll and launch you to discover or improve fantastic cosplays while learning new skills and creating and performing Incredible Costumes!

Cosplay Help BCN is a project directed by Anam Stubbington (familyof4cosplay) with 10 years of experience personally performing over 70 cosplays. Anam has a study dedicated to encouraging new cosplayers and over the past 3 years they have managed the Cosplay Aid Area for “Comic & Manga Barcelona”, one of the largest conventions in Spain.

Saturday 2 July
Class 52.327

10.30 – 12.00
Class 52.327

Greenpower Team Bransuela.

Angel Gallart and Laia Colet, engineers and teachers of the Institut School Àngela Bransuansuela Mataró (Barcelona).

In the workshop we will present how we implement the project in the classroom, inter-levelly in the project strip according to the new curriculum.

What does it represent in the Greenpower International family? How can we create a community in Catalonia? What do you learn by participating and competing in a race? What skills does the student develop in his way through Greenpower?

An innovative project he’s putting together!

12.15 – 13.45
Class 52.327

Data Control Wars, Colectic cooperative.

Designed by Becoming in collaboration with Tecnopolítica, Dimmons and Colectic.

In the present they batt multiple possible futures. In the context of the capitalism of surveillance and the growing algorithmic governance of society, multiple agents are organising and mobilising their resources so that tomorrow is the closest thing they want.

At the same time, technologies are being developed in order to pursue a fairer and more democratic society, where people have greater control over their data. These ways of understanding the relationship between society and technology must compete with others that prioritise economic profit over that of people.

Data Control Wars evidences these struggles for the conquest of the future through a role-playing game, where several actors will be faced using technologies and ways to understand and manage the data to influence the world we will live in tomorrow.

15.30 -17.00
Class 52.327

The GlockensPlink! and XiloPlonk!

Míriam López, The House of Sounds, Municipal School of Music, Premià de dalt, (Barcelona).

Interactive musical games that consist of creating rounded wooden or metal sheets on a sloping basis and then dropping balls to make them sound.

Míriam López is percussionist, professor of Music and Maker. Experiment with sounds from the most didactic side with either fully acoustic or electronic elements. He holds school and/or family workshops for Makey Makey, Boomwhackers and GlockensPlinK! and XiloPlonk!.

17.15 – 18.45
Class 52.327

Aglaya Huguet.

Àlex C. Huguet, patronist and modist, Barcelona. 

A recycling textile project, the main mission of which is to reduce the impact of textile waste on the environment. They create useful objects with recycling technique, which allows all textiles to be used regardless of their specific components. A complete circular project, which is currently set up in ioga practice products, meditation, local creation, sustainable and ethics.

Alex C. Huguet, puts all his talent in creating things that are significant for people who want to take care of them and the world. He initiated a sustainable fashion project, an initiative that would lead to his current passion: finding solutions to textile waste.

Connect, participate, contribute and experience how the future is in your hands!!

 

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